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A career-focused game design graduate who is a hard and adaptive learner. Developed organizational skills while at university where working to deadlines was paramount. I love drawing concepts for games, 3D modeling, and putting it all together in the engine, seeing your work come to life is a feeling like no other. Seeking a new role as a 3D or Concept artist, where my creativity, problem-solving, love for games and team working skills can be utilized, share skills, and build a career in a discipline I love.
I develop games and ideas in my own time, I recently participated in the GameDev.TV Gamejam with my submission; Castle, which you can play, as well as my other games, on my itch.io page: https://lashley0451.itch.io/
Drawing:
•Traditional
•Digital
•Design
•Mood
•Form
•Fundamentals
•Cover Art
•User Interface and gameplay scamps
•Storyboards
•Logo
•Illustration
3D modelling:
•Edge modelling
•Box modelling
•UV unwrapping
•Hard surface modelling
•Prop modelling
•Character modelling
•Digital sculpting
Texturing:
•PBR workflow
•High to low poly baking
Game Engine:
•Environment artist
•Blueprinting/Coding
Writing:
•Script Writing
•Creative writing