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About Me

A career-focused game design graduate who is a hard and adaptive learner. Developed organizational skills while at university where working to deadlines was paramount. I love drawing concepts for games, 3D modeling, and putting it all together in the engine, seeing your work come to life is a feeling like no other. Seeking a new role as a 3D or Concept artist, where my creativity, problem-solving, love for games and team working skills can be utilized, share skills, and build a career in a discipline I love.

I develop games and ideas in my own time, I recently participated in the GameDev.TV Gamejam with my submission; Castle, which you can play, as well as my other games, on my page: 








•Cover Art

•User Interface and gameplay scamps




3D modelling:        

•Edge modelling

•Box modelling   

•UV unwrapping   

•Hard surface modelling 

•Prop modelling

•Character modelling 

•Digital sculpting 


•PBR workflow 

•High to low poly baking 

Game Engine:

•Environment artist  



•Script Writing  

•Creative writing     


  • Mail
  • LinkedIn
  • Artstation
  • sketchfab
  • Twitter
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