Focusing on story and Immersion, I designed a car game where the player would have to race across an apocalyptic wasteland from settlement to settlement delivering the only currency that matters now, data.
What I did:
Gameplay and UI Scamps
Prototype Available on Itch.io:
Horror at Harold Hall
A game I made in my first year of uni, semester 2. We had to make a simple game using flash, my idea was a point and click game (sort of) with a simple story which the player would go around a manor killing monsters and reading notes to uncover the sinister story of the place.
Short FPS focused on showcasing my environment art skills, immersive diegetic FPS hud, and atmospheric environment.