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Portfolio

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About Me
lewis.jpg

A career-focused game design graduate who is a hard and adaptive learner. Developed organizational skills while at university where working to deadlines was paramount. I love drawing concepts for games, 3D modeling, and putting it all together in the engine, seeing your work come to life is a feeling like no other. Seeking a new role as a 3D or Concept artist, where my creativity, problem-solving, love for games and team working skills can be utilized, share skills, and build a career in a discipline I love.

I develop games and ideas in my own time, I recently participated in the GameDev.TV Gamejam with my submission; Castle, which you can play, as well as my other games, on my itch.io page: https://lashley0451.itch.io/ 
 

Drawing:  

•Traditional

•Digital

•Design 

•Mood 

•Form   

•Fundamentals   

•Cover Art

•User Interface and gameplay scamps

•Storyboards

•Logo 

•Illustration

3D modelling:        

•Edge modelling

•Box modelling   

•UV unwrapping   

•Hard surface modelling 

•Prop modelling

•Character modelling 

•Digital sculpting 

Texturing:   

•PBR workflow 

•High to low poly baking 

Game Engine:

•Environment artist  

•Blueprinting/Coding

Writing:

•Script Writing  

•Creative writing     

   

  • Mail
  • LinkedIn
  • Artstation
  • Itch.io
  • sketchfab
  • Twitter
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Contact
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